Gilthur Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is cut short with large spiked bangs in the front. He has hazel eyes and a grey hat with a black feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Justice. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 3 Holy water.
Mantus Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a black suit. His long silver hair is drawn into a two foot long braid. His skin is flawless and his silver eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1200 sp. 1 Silver holy symbol.
Mara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and is pretty ugly. Her black hair is singed and shortened. Her thin eyebrows rest above her beady green eyes.
Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.
History: Born to a Carpenter, her mother struggled to pay the bills. A gifted student she started as a Carpenter, but she got bored and became a Healer. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: She would like to get married and retire; and she's in love
Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 73 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 5 (-3) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 200 pp. Banded agate (4 gp). Fiery yellow corundum (1600 gp). Azurite (4 gp). Deep blue spinel (1600 gp). Blue quartz (4 gp). Jasper (60 gp). Silver pearl (150 gp). 1 Medium magic item.
Portia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. She also hits on women, regardless of circumstances.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Bricklayer like her father before her.
Motivation: Wants to open a new tavern.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Has a crush, Job. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 200 pp. Onyx (70 gp). Blue sapphire (1500 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Sydney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Gilbert will drive conversation. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 5 years old his parents immigrated from the west. Gilbert was born on a far western mountains where he grew up under the tutelage of his mother, an expert Priest. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Extrovert, Philantrophist. Flaws: Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 600 sp. Red spinel (160 gp). 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
