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Advanced [show]


Ethereal Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his scythe always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His white fur is matted, messy, and big. This green eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Ethereal Prim Posies, Male Tabaxi Paladin 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 8 (-1)18 (+4)
Skills Acrobatics +7, Deception +8
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 110 pp.


Social Check DCs


Burgell Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy brown hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Burgell lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Burgell Daergel, Male Gnome Aristocrat 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is knotted and matted. His blue eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Wants his loneliness to end; and his religion dominates his actions

Ideals: Athletic. Bonds: Family, Has a crush, Adventurer, Religious, Enemies. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Bernard Rayden, Male Human Warlock 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: Red garnet (130 gp). Moss agate (12 gp). Citrine (70 gp). Rich purple corundum (1300 gp). Tourmaline (130 gp). Eye agate (12 gp). Jade (130 gp). Chrysoberyl (130 gp). Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Conrad Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Fletcher does. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Merchant, his father struggled to pay the bills. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He has worked as a Fletcher like his father before him.

Motivation: To be a Merchant again; and an old rival family wants him found

Ideals: Gifted. Bonds: Job, Family, Poor. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Conrad Wilberforce, Male Human Commoner 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)7 (-2) 4 (-3)10 (+0)
Skills Perception -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2300 sp. Brown-green garnet (70 gp). Blue quartz (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Joan LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears yellow trousers with white and yellow striped suspenders. She wears various colorful collared shirts. She wears a wide-brimmed hat to cover her moderate length black hair. She has several tiny topaz earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and wishes to resurrect an old love

Flaws: Addict. Bonds: Rich, In love, Military. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joan LaHood, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs

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