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NPC Generator

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Advanced [show]


Lucan Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He is wearing the road beaten gear of a warrior. He keeps his red hair in a pixie cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Lucan's homeland. Lucan decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Joker. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: French accent

Attributes [hide]

Lucan Hanali, Male Elf Warrior 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1800 gp. Solid gold idol (1100 gp). Sapphire pendant on gold chain (1100 gp). A small bag of saffron. (30 gp). 1 Minor magic item.


Social Check DCs


Curran Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear white clothing when he does not wear armor. He wears his black hair up. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: Curran was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and wants a kiss

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Rich, Has a crush. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Curran Thorngage, Male Halfling Druid 11
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon, Goblin
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 3200 gp. Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Dimble Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is red, silky, and of moderate length. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Dimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Dimble and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Dimble Oomtrowl, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)10 (+0) 6 (-2)15 (+2)
Skills Medicine +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Merla Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. Her white hair has been sun bleached extensively. She has brown eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with writing.

History: The child of a Soapmaker, who enjoyed hunting, Merla was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered writing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world; and to end her boredom

Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Poor, Attractive, Nature. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Merla Smoothhands, Female Halfling Rogue 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)18 (+4) 10 (+0)16 (+3)
Skills Arcana +7, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Breastplate. 1 Breastplate.


Social Check DCs


Leaf Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her yellow fur is matted, messy, and big. She has copper eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with her god.

History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new tanner responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Rich, Job, Adventurer, Religious. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Leaf Of Claws, Female Tabaxi Cleric 7
Medium (5'2") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Terran, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp.


Social Check DCs

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