Emerald Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and his gloved hand is found clutching a whip. His gray fur is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC.
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Has a crush, Military. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 600 gp. An abacus with copper, silver and gold markers (150 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Quick Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears baggy pastel pantaloons and a blue scarf. Her whole body is exceptionally muscular. Her long orange fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. Rich purple corundum (1000 gp). Black opal (1000 gp). Rhodochrosite (5 gp). Obsidian (5 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Breena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She keeps her long auburn hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She also is a firm believer in the womanly ideal.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently she has begun working with bootleggers and crooks.
Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion
Flaws: Racist, Impulsive. Bonds: Attractive, Religious. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Jade (150 gp). Red spinel (150 gp). Brown-green garnet (150 gp).
Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Her fur, while still mostly yellow, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Enidda Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a large tan jacket. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and she'd like to take her coworkers down a peg
Ideals: Athletic, Justice, Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 22000 sp.
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