Tawar Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Tawar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Tawar was born in the south. At a young age she loved to build and create. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Persistence. Bonds: Nature, Family, Adventurer. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 11 (+0) | 4 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 3000 sp. Alexandrite (1500 gp). 3 Acid flasks. 3 Acid flasks.
Dalaba Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy tan pantaloons and a white scarf. She has slicked back red hair. She has a dull look in her blue eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: She got into the Courier business at a young age. When Dalaba reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: She has a crush on the local Carpenter; and wants a kiss
Ideals: Disciplined. Flaws: Selfish. Bonds: Job, Military, Has a crush. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 43000 sp. 1 Banded mail.
Megren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a black and yellow robe with the hood down. She has wavy brass crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.
History: She was born in a small forest village. She made a point of taking high paying jobs and getting most of it up front. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break.
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. Lapis lazuli (11 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seraphina Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is bristling with hidden weapons, mostly hand crossbows and swords. She has wavy golden hair. Her blue eyes peer out from beneath her deerstalker white hat.
Personality: She dislikes all the random violence that takes place in the north. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Seraphina was born in the north. At a young age she loved to build and create. Seraphina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seraphina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Pacifist, Persistence. Bonds: Attractive, Criminal record, Slave. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 70 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her yellow fur is lengthy. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal dancing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Fighting. Flaws: Antagonistic. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 10 pp.
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