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Giselle Nibley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear brown clothing when she does not wear armor. Her white hair is lengthy and is close to two feet long. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Giselle was born on a far eastern plains where she grew up under the tutelage of her father, an expert Guard. She now spends her time doing works of charity.

Motivation: To get a good night's sleep; and to end her boredom

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Giselle Nibley, Female Human Warrior 11
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 108 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Sylvan, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 320 pp. Pink pearl (60 gp). Chrysoprase (20 gp). Amethyst (60 gp). Blue quartz (15 gp). Obsidian (15 gp). Chrysoberyl (60 gp). Lapis lazuli (15 gp). Aquamarine (1000 gp).


Social Check DCs


Art Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears pastel leather gloves, a pastel jacket, and tight pants. She keeps her red fur in a flapper bob. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a necromancer, Art was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Adventurer. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Art Timber, Female Tabaxi Paladin 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Luthra Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Luthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Luthra Dunben, Female Gnome Expert 10
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1000 gp. Silver comb with moonstones (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).


Social Check DCs


Callie Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She has done her best to style her silver hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is frequently practicing swordplay.

History: Born in the north to a Bricklayer, Callie learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and to be a spice merchant again

Ideals: Joker. Flaws: Ugly. Bonds: Military, Job. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Callie Leagallow, Female Halfling Paladin 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Varis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear flannel, marred by sweets. His long blonde hair is drawn into a two foot long braid. His brown eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Varis was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Varis Iranapha, Male Elf Monk 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 600 sp.


Social Check DCs

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