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Advanced [show]


Jocelyn Branson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His silver hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Flaws: Emotional. Bonds: Attractive, Criminal record, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Jocelyn Branson, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Solid gold idol (200 gp). 1 Banded mail.


Social Check DCs


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trail lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he's looking for his big break

Flaws: Antagonistic. Bonds: Family, Adventurer, Rich. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Trail Running, Male Tabaxi Ranger 4
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kody Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His chestnut hair is slicked back into a classic pompadour. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Kody Shelly, Male Human Fighter 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +4, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7

Possessions: 2500 gp. 1 Minor magic item.


Social Check DCs


Urshar Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a brown and green robe with the hood down. She has no hair. Her eyes are likewise brown.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Urshar took refuge in the large cave and found the beat up pickaxe and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world; and retire the richest woman in the north

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Nature. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Urshar Morigak, Female Dwarf Rogue 10
Medium (3'10") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 230 pp. Gold dragon comb with red garnet eye (1300 gp). A silver and pearl hairclip (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His green crest is greasy and uncared for. His eyes are red and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Wizard 10
Medium (6'1") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2300 gp. Old masterpiece painting (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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