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NPC Generator

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Advanced [show]


Breena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in tan turtlenecks beneath a grey coat with pastel slacks. Her chestnut hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Breena was born in the south. At a young age she loved to build and create. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.

Motivation: Her religion dominates her actions; and expand her business

Ideals: Professionalism, Persistence, Gifted. Bonds: Job, Religious. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Breena Garrick, Female Gnome Druid 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 pp.


Social Check DCs


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair and beard is wavy and long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Religious. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roland Melancon, Male Human Rogue 11
Medium (6'6") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 2000 gp. Moonstone (80 gp). Alexandrite (600 gp). Freshwater pearl (16 gp). Red spinel (90 gp). Rhodochrosite (16 gp). Amber (90 gp). Blue star sapphire (1300 gp). Zircon (80 gp). Blue quartz (16 gp).


Social Check DCs


Jezebeth Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her chestnut hair is long and unkept. She has a dull look in her white eyes.

Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was granted necromantic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly, Mundane, Racist. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Jezebeth Creed, Female Tiefling Expert 6
Medium (5'2") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 12 (+1)19 (+4)
Skills Athletics +3, Intimidation +7
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +7

Possessions: 20 pp.


Social Check DCs


Waywocket Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears light armors faded through time and improper care. She has a hunchback. Her white hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: An old rival family wants her found; and a need for knowledge about a nearby landmark

Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Waywocket Pilwicken, Female Gnome Warlock 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her black hair is long and unkept. Her hazel unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Marastyr grew up listening to her mother's many stories. A freak accident while working with her Gardener mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is her passion

Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Marastyr Ironfist, Female Dwarf Paladin 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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