Abalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely blue suit with tan socks and a vest with buckled shoes. Her auburn hair is styled in orderly dreadlocks. She has hazel eyes and a blue hat with a tan feather.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Abalaba is combative with any and all who dare try her patience in the slightest.
History: She was born in the south, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Abalaba took refuge in the old dungeon and found the beat up glaive and armor she uses now. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Human compassion.
Ideals: Justice. Flaws: Racist. Bonds: Poor, Immigrant, Nature. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 68 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2100 gp. Silver comb with moonstones (1000 gp). Carved bone or ivory statuette (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (900 gp).
Flask Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her fur is cut close to her head. This hazel eyed southerner is not easily forgotten.
Personality: Flask is depressed about a lot of things. She tends to be a nihilist. A true patriot, Flask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She loathes her own lifestyle.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp. Peridot (40 gp).
Peter Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He keeps his silver hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: Peter was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 109 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 1500 gp. Blue quartz (11 gp). Rhodochrosite (11 gp). Aquamarine (200 gp). Peridot (60 gp). Amethyst (160 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his violet eyes.
Personality: He has always had a great fascination with Tiefling culture. He also has developed a complete distrust of the Animal Trainer profession.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Assassin job and began his own company from there.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Flaws: Racist. Bonds: Poor, Job, Mentor, Attractive. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Cloud Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. Her orange fur is kept up in a ponytail inside a feathered hat. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a necromancer, Cloud was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
