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NPC Generator

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Advanced [show]


Jelenneth LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her sai. Her left hand appears badly burned and disfigured. She is bald on top and has large white tufts of hair around her ears. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Gifted. Flaws: Ugly, Racist. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Jelenneth LaHood, Female Half-Elf Monk 6
Medium (4'7") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His white hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Târz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insane. Bonds: Adventurer, Attractive. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Târz Carlyle, Male Half-Orc Warrior 4
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 4 Alchemist’s fire.


Social Check DCs


Norûk Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Norûk Kendall, Male Half-Orc Paladin 9
Medium (5'4") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His fur is yellow, silky, and of moderate length. His green eyes peer out from beneath his feathered pastel hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Five took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has drifted from career to career and currently works as a Tanner.

Motivation: Further expansion of business.

Ideals: Fighting, Joker. Bonds: Attractive, Religious, Nature, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Five Candle, Male Tabaxi Cleric 4
Medium (6'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aerdeth Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Aerdeth was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Fletcher soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Impeccable, Persistence. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Aerdeth Rothenel, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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