Malquis Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a blue poncho over her likewise colored trousers and shirt. She is bald on top and has large chestnut tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a very good compulsive liar and kleptomaniac.
History: When she was but 6 years old her parents immigrated from the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Malquis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Malquis. She used her abilities to trick people and travel the world for free.
Motivation: To get a good night's sleep; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 200 gp. Hematite (15 gp). Rose (40 gp). Azurite (15 gp). Amber (110 gp). Red garnet (110 gp). 1 Minor magic item.
Megren Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her bronze crest is slicked back into a classic pompadour. She has gleaming, smiling gold eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She got into the Armorer business at a young age. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.
Motivation: She is terrified, and will act out of fear; and sabotage a competitor
Flaws: Fearful. Bonds: Guardian, Attractive, Job, Slave. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Minor magic item.
Shane Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His red hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: To be a Glassblower again; and expand his business
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 40 pp. Sardonyx (80 gp).
Thradal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear grey tank tops with green pants. His chestnut hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Simon Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has no hair. His violet eyes peer out from beneath his top brown hat.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is obsessed with a lost civilization.
History: Born in the east to a Shipwright, Simon learned a great deal about his father's area of expertise. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life; and a deep hatred of goblins
Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Enemies. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Melee.
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