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Advanced [show]


Osco Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears very tight pants and wife beaters, though occasionally he sports a white coat. His right hand appears badly burned and disfigured. His blonde hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Osco Reedfellow, Male Halfling Aristocrat 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 99 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +7, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Smoky quartz (70 gp).


Social Check DCs


Sindri Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his scimitar. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Sindri was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Sindri's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Sindri Albaratie, Male Gnome Druid 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Sardonyx (60 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Dench Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Fletcher. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He got into the Fletcher business at a young age. Cursed with unlife at a very young age, Dench has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease. Bonds: Job, Enemies. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Dench Cumberbatch, Male Half-Orc Druid 6
Medium (5'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Jheri Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, and carries axes. She wears a broad hat to hide her balding. Her eyes, though not visible through her cowl, are gold.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Sage for hire.

Motivation: She is terrified, and will act out of fear; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Sage

Voice: Whispers

Attributes [hide]

Jheri Qyxpahrgh, Female Dragonborn Commoner 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. Silver pearl (60 gp). Smoky quartz (50 gp). Azurite (13 gp).


Social Check DCs


Margery Atherton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She very much looks the part of a Guard. Her red hair is braided into rings. Her face is scarred and worn.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Guard business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Guard for hire.

Motivation: Wants to work out more often; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Mundane, Fearful. Bonds: Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Margery Atherton, Female Human Expert 10
Medium (4'9") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs

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