Therlin Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She tends to wear a grey poncho over her likewise colored trousers and shirt. She has brown hair. She wears crescent spectacles with a black brim.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also hits on women, regardless of circumstances.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush
Flaws: Depressed. Bonds: Has a crush, Military, Rich. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. 1 Masterwork Common Melee.
Lucan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" northern man, he dresses like a well dressed Miller does. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise violet.
Personality: Lucan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a forest tribe. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He became a Miller soon after.
Motivation: To reunite with his old friends; and to be a architect again
Ideals: Artistic, Gifted. Bonds: Job, Adventurer, Nature. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Akta Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her white hair, when down, is lengthy. Her gold eyes have a joyful gleam in them most of the time.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Akta hails from a village terrorized by dire rats. She helped her father out around the business and became quite the natural. She has achieved small success as a Courier.
Motivation: She desires power and/or immortality; and balancing her hectic life and new courier responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2300 sp.
Shifting Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large pastel mantle and cape that has been intricately interwoven into her grey robe. She wears her orange fur down. Her hazel eyes are passionate and lively.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Marry her sister to traveling adventurers; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Family. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 15
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
Possessions: 500 gp. Violet garnet (900 gp). Golden pearl (50 gp).
Emmeline Crawford, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, constantly wearing a grey suit, green shirt, and violet tie. Her red hair is unkempt and raggedy. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Ugly, Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 80 gp. 1 Antitoxin.
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