Bathin Fate, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. His chestnut hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a brothel owner, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against gnolls.
Bonds: Attractive, Nature, Enemies, Mentor, Job. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
Possessions: 1600 gp. Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (600 gp).
Immeral Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His brown hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.
Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Professionalism, Fighting. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Banded mail.
Tenena Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman has the majority of her body covered in plate. She has moderate length golden hair. Her eyes, though not visible through her cowl, are gray.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.
History: She got into the Masseuse business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 109 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +7
Possessions: 3000 gp. Deep green spinel (110 gp). Freshwater pearl (12 gp). Chrysoprase (60 gp). Violet garnet (1400 gp). White opal (1200 gp).
Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. He keeps his long auburn hair kept up in a rat tail. His fierce amber eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Einkil was born the youngest of three triplets. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Passionate. Flaws: Fearful, Disease. Bonds: Family. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Silk rope.
Shedinn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His silver crest is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Shedinn was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Military. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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