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Advanced [show]


Anne Ashton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.

History: Anne was born with her father's beautiful face. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Hunter again; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Criminal record, Job. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Anne Ashton, Female Human Monk 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Athletics +7, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 3000 gp. Tiger eye turquoise (13 gp). Alexandrite (1200 gp). Smoky quartz (60 gp). Violet garnet (1200 gp). Banded agate (13 gp). Coral (120 gp). Bloodstone (60 gp). Jasper (60 gp). Blue star sapphire (600 gp). Bloodstone (60 gp).


Social Check DCs


Emma Blakely, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She has moderate length red hair. She has brown eyes.

Personality: She is irascible and easily irritated. She is able to fit into much smaller and tighter spaces than normal.

History: The child of a Carter, who enjoyed hunting, Emma was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: To reunite with her old friends; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Emma Blakely, Female Human Expert 11
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 18 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)10 (+0) 5 (-3)15 (+2)
Skills Animal Handling +1, Persuasion +6
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold dragon comb with red garnet eye (900 gp). A necklace of small pink pearls (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver chalice with lapis lazuli gems (130 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her left hand. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.

History: She was born in the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, In love, Immigrant. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Menny Horcusporcus, Female Gnome Expert 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Deep green spinel (100 gp). Moss agate (16 gp). Azurite (16 gp). Sardonyx (30 gp). 1 Disguise kit.


Social Check DCs


Pelt Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His long gray fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Athletic, Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Pelt Moon, Male Tabaxi Cleric 15
Medium (6'1") Tabaxi, Chaotic Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Athletics +6, Nature +7
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Golden pearl (100 gp). Blue quartz (6 gp). Moss agate (6 gp). Red-brown spinel (100 gp). Freshwater pearl (6 gp). Star rose quartz (50 gp). Amber (100 gp). Rhodochrosite (6 gp). Jet (100 gp). Deep blue spinel (1200 gp). Amber (100 gp). 1 Medium magic item.


Social Check DCs


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: Born in the north to a Interpreter, Adrik learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Adrik Dankil, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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