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Advanced [show]


Dondon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy black hair. He has blue eyes and a red hat with a brown feather.

Personality: Eccentric and domineering, Dondon will drive conversation. He is frequently practicing swordplay.

History: He was raised by priests from a young age. When Dondon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After months of barely getting by, Dondon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Bonds: Military, Religious, Mentor. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Dondon Brushgather, Male Halfling Druid 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp.


Social Check DCs


Ghesh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is short and rusty. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Ghesh Turnuroth, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Rhodochrosite (7 gp). Jade (120 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His Stetson hat is riddled with cuts and holes. His fierce copper eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. When Windy reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Windy Running, Male Tabaxi Ranger 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 9000 sp. Old masterpiece painting (1700 gp). Carved bone or ivory statuette (30 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a black coat with green slacks. She carries a battered rapier and tarnished hand crossbow as well. Her yellow fur is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Slave. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Kite In the Wind, Female Tabaxi Sorcerer 9
Medium (6'3") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 230 pp. Azurite (6 gp). Jet (140 gp).


Social Check DCs


Maynild Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a yellow vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her hair is black, silky, and of moderate length. Her hazel eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Maynild was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Maynild and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Maynild Sylvaranth, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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