Greeba Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'9" and is well dressed, constantly wearing a black suit, violet shirt, and white tie. Her hair is long and red with streaks of golden, and is pulled back with small black clips. Her eyes, though not visible through her cowl, are green.
Personality: Greeba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not believe in violence as a means to an end. She is a dedicated Bowyer but believes her peers are too gung-ho.
History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day
Ideals: Artistic, Pacifist. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp.
Medrash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his rusty crest up. He has gold eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mayor, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Mayor again.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
Vonbin Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His blonde hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born at the edge of vast island. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Some 2 years later his spouse died after the birth of his son. Heartbroken, Vonbin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants revenge against goblins; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Rich, In love, Enemies, Nature. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 250 gp.
Leshanna Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She has a moderate pudge and is not very fit. Her white hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Overbrimming with self-confidence, Leshanna isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of northern immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 15 years.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Immigrant, Job. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 5 (-3) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Hupe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break
Ideals: Athletic. Flaws: Racist, Disease. Bonds: Adventurer, Criminal record. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Goblin, Aquan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Eye agate (15 gp). Citrine (60 gp). 6 Acid flasks.
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