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NPC Generator

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Advanced [show]


Heward Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is black and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Heward studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical, Gifted, Fighting. Bonds: Nature, Religious. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Heward Nobles, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears just a pastel suit, and a wedding ring on her right hand. Her white fur is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable, Athletic. Flaws: Hedonist. Bonds: In love, Rich. Occupation: Doctor

Voice: German accent

Attributes [hide]

Trail Of Clay, Female Tabaxi Barbarian 6
Medium (6'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Eleanor Lincoln, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with tan and white striped suspenders. She wears various colorful collared shirts. She has done her best to style her blonde hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with finding treasure.

History: Eleanor was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She left for the west, certain she would find work there.

Motivation: Money/treasure; and balancing her hectic life and new crown-heir responsibilities is difficult

Bonds: Job, Adventurer, Family, Immigrant, Rich. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Eleanor Lincoln, Female Human Rogue 9
Medium (6'0") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports red clothing, slightly heavier than average wear. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Osco was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Osco abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Osco Hogcollar, Male Halfling Wizard 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She wears a deerstalker hat to cover her moderate length black fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Bounty Hunter, who enjoyed hunting, Aura was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aura took refuge in the large cave and found the beat up crossbow and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants revenge against illithids; and doesn't want to be a barkeep and was forced into it by her family

Flaws: Depressed. Bonds: Attractive, Family, Nature, Guardian, Enemies. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Aura Blossom, Female Tabaxi Cleric 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1800 gp. Solid gold idol (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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