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Advanced [show]


Jarsali Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and wears a tight fitting yellow shirt and pants. She has styled her golden hair well, parting it to the right. She wears large thick round spectacles.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Animals are drawn to her, and she is able to talk to them.

History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. After a long history of fighting, Jarsali and her spouse have recently divorced.

Motivation: To clean up the streets; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Healer

Voice: Whispers

Attributes [hide]

Jarsali Ariessus, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Peren Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue tunic with black highlights, and long yellow pants that bunch up around his shoes. He carries a battered ceremonial dagger and tarnished warhammer as well. His black hair is kept up in a ponytail inside a Stetson hat. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to reunite with his absent father

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Peren Aloro, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Nuraval speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 8 years later his spouse died after the birth of his son. Heartbroken, Nuraval never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Bonds: Attractive, In love, Poor. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Nuraval Helcral, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 17 (+3)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1200 sp.


Social Check DCs


Pelt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his greataxe ready. He keeps his cinnamon fur in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Barkeep mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Fighting, Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Poor. Occupation: Server

Voice: French accent

Attributes [hide]

Pelt Shore, Male Tabaxi Ranger 5
Medium (6'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her beige fur is lengthy and is close to two feet long. Her eyes are green and beady.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Spy and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Expand her business; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Has a crush, In love. Occupation: Spy

Voice: Raspy

Attributes [hide]

Quick In Woods, Female Tabaxi Barbarian 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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