Seebo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He sports a long golden beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Mason. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Mason, Seebo learned a great deal about his mother's area of expertise. In his youth he was a Mercenary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business.
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Rich, Attractive, Job. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Just what you see.
Chenna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her feathered hat is riddled with cuts and holes. She has hazel eyes and a red hat with a yellow feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She left for the north, certain she would find work there.
Motivation: Many orcs want her driven away.
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 20000 cp.
Mardnab Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her auburn hair is heavily combed to the left. She has a tattooed face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful wizard made her what she is. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Athletic. Bonds: Attractive, Rich, Mentor, Immigrant. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 35000 sp. Moss agate (14 gp). Rhodochrosite (14 gp). 1 Minor magic item.
Adelard Barton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His silver hair is thinning but still full. His blue eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.
History: Adelard was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has since lost track of the people in his past.
Motivation: To unite with his brother; and gnomish compassion
Ideals: Disciplined. Flaws: Selfish, Racist. Bonds: Family. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 200 pp. Sard (30 gp). Violet garnet (1400 gp).
Conrad Carlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Shy, Racist. Bonds: Criminal record, Mentor. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!