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NPC Generator

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Advanced [show]


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His long blonde hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Taklinn was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Taklinn Helcral, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).


Social Check DCs


Therai Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His silver hair is knotted and matted. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Therai hails from a village terrorized by gnolls. Therai was born on a far southern forest where he grew up under the tutelage of his mother, an expert Crown-heir. He hasn't been sleeping well lately.

Motivation: A deep hatred of gnolls.

Flaws: Secretive, Insomniac. Bonds: Slave, Immigrant, Enemies. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Therai Tolerance, Male Tiefling Wizard 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Crampernap Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, constantly wearing a blue suit, violet shirt, and brown tie. His hair is cut close to his head. His skin is flawless and his amber eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Crampernap's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Banker business at a young age. When Crampernap reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Impeccable, Logical. Bonds: Attractive, Job, Military. Occupation: Banker

Voice: Raspy

Attributes [hide]

Crampernap Ironhide, Male Gnome Rogue 13
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 8
Hit Points 97 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)16 (+3) 18 (+4)14 (+2)
Skills Acrobatics +1, Religion +7
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Sylvan, Celestial
Attacks Melee +4 / 4d4+0, Ranged +1 / 4d4-3, Grapple +7

Possessions: 4000 gp. Jeweled anklet (2000 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1200 gp). Solid gold idol (500 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Medium magic item.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He keeps his orange fur in a pixie cut. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bather again; and further expansion of business

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick Candle, Male Tabaxi Wizard 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is typically in his Merchant uniform. His whole body is exceptionally muscular. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is harsh and unforgiving.

History: Hobart was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant, Enemies. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Hobart Deephollow, Male Halfling Paladin 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)6 (-2) 10 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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