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Advanced [show]


Edge In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his scythe. His clothes are grease stained in places. His orange fur is singed and shortened. His yellow eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Barber; and to share knowledge with the world

Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Edge In Shadow, Male Tabaxi Expert 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Cloth of gold vestments (90 gp).


Social Check DCs


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries shortspears. He keeps his long gray fur kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Flame Of Ale, Male Tabaxi Warrior 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 101 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Nature +5, Performance +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (3000 gp). Finely wrought small gold bracelet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordrid Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a grey costume with the symbols of the four houses of cards on her torso. Her skin is also unnaturally pale. Her auburn hair is greasy and uncared for. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered music. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tordrid was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Enemies, Religious. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Tordrid Rumnaheim, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 18 (+4)7 (-2)
Skills Religion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 90 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Alice Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear violet pants and tee shirts. She has no hair. Her violet eyes peer out from beneath her broad violet hat.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Fearful, Mundane. Bonds: Mentor. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Alice Gyula, Female Half-Elf Fighter 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Carlin Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. Her red hair is cut jaggedly and amateurishly. Her eyes are green and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Carlin studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She struck the Sellsword job and began her own company from there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Job, Criminal record. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Carlin Waggletop, Female Gnome Monk 7
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)6 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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