Spear Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is yellow and curly. Her ears are large.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the south. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Nature. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Celestial, Terran, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +6
Possessions: 60 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (100 gp).
Jezebeth Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars, and her gloved hand is found clutching a rapier. Her black hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also is a firm believer in the womanly ideal.
History: She was born in a small desert village. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Flaws: Insane, Selfish, Impulsive. Bonds: Nature, Immigrant. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Terran, Undercommon, Gnoll, Ignan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Red-brown spinel (100 gp). Rose (50 gp). Onyx (50 gp). Brown-green garnet (100 gp). Smoky quartz (50 gp). Fire opal (1500 gp). Deep blue spinel (1100 gp).
Andram Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Andram grew up listening to his father's many stories. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Impeccable. Bonds: Family, Adventurer, Guardian. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 88 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 2000 gp. White pearl (80 gp). Citrine (20 gp). Zircon (20 gp). Carnelian (20 gp). Pink pearl (80 gp). Zircon (20 gp). Rich purple corundum (500 gp). 1 Minor magic item. 1 Minor magic item.
Enidda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman wears silk and lounges about seductively. Her clothes are grease stained in places. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She speaks before she thinks and is too direct. She feeds upon the attention of others.
History: When she was but 8 years old her parents immigrated from the east. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and to reunite with her old friends
Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp. Jade (50 gp). Tiger eye turquoise (5 gp). Alexandrite (400 gp). 1 Minor magic item.
Birel Nailo, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her hair is long and black with streaks of brown, and is pulled back with small blue clips. She has green eyes and a blue hat with a green feather.
Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: Birel was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Adventurer, Family. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 4 (-3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!