Aline Milton, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats, and carries tridents. She wears her chestnut hair up in a very large beehive style do. She has gleaming, smiling amber eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. Like her mother and her sister before her, after school she went straight into learning to become a Masseuse. She then took over the family business and is one of the better Masseuse for hire.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Rich, Job, In love. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Rurik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey, dusty cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Rurik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rurik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rurik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 40 gp.
Silaqui Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean blue cloak covering her clean studded leather, and is pretty ugly. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a brothel owner, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Silaqui was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Mentor, Military. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Gomory Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He has wavy auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: Gifted from a young age, Gomory studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's in love
Ideals: Optimist, Gifted. Bonds: Military, Adventurer, Has a crush. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 37 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Obsidian (4 gp). Jacinth (5000 gp). Blue star sapphire (1100 gp).
Gilbert Clare, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He typically wears grey cloth garments or leather armor. He keeps his red hair in a flapper bob. His brown eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Flaws: Impulsive. Bonds: Guardian, Immigrant, Job, Family. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!