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NPC Generator

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Advanced [show]


Burto Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair is drawn into a two foot long braid. His violet eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Slave, Rich. Occupation: Roofer

Voice: German accent

Attributes [hide]

Burto Reedfellow, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Vezera Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her rusty crest is greasy and uncared for. She has several tiny sapphire earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Vezera Norixius, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 8 (-1)11 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 40 pp.


Social Check DCs


Marbas Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are black.

Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across

History: He was born in the west, but his parents moved at a very young age to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Antagonistic. Bonds: Poor, Criminal record, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Marbas Gift, Male Tiefling Warrior 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6

Possessions: 8000 sp. Brown-green garnet (90 gp). Golden yellow topaz (500 gp).


Social Check DCs


Silaqui Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her chestnut hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: She was raised in a island tribe. Her mother was a soldier and died while she was still young. Silaqui was left her mother's suit of armor and trained in its use and care. She was granted psionic powers by her dying brother.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Nature, Military. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Silaqui Iranapha, Female Half-Elf Warrior 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Chalcedony (70 gp). Violet garnet (1600 gp). Smoky quartz (70 gp). Emerald (1500 gp).


Social Check DCs


Thoradin Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Thoradin was born the youngest of three triplets. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Fighting, Athletic, Joker, Logical. Bonds: Family. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Thoradin Graybeard, Male Dwarf Monk 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 11 (+0)9 (-1)
Skills Religion +8, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc, Auran, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Jet (160 gp). Amber (160 gp). Rock crystal (40 gp). Deep green spinel (160 gp). Obsidian (9 gp). Black pearl (500 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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