Jebeddo Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely tan suit with black socks and a vest with buckled shoes. He is bald on top and has large black tufts of hair around his ears. His amber eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Kellen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His golden hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Slave, Poor. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Silver pearl (150 gp).
Cockaby Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. His white hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero
Bonds: Immigrant, Attractive, Family, Adventurer, Rich. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 gp.
Aldous Oakes, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He can't help but pocket interesting objects he comes across
History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends
Flaws: Ugly. Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 260 pp. Moss agate (8 gp). Star ruby (1500 gp).
Iados Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly blue, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Brewer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1600 gp. Fire opal (1300 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). 1 Minor magic item.
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