Helja Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is renowned for her bright brown dresses and hats, and a wedding ring on her left hand. She wears a broad hat to cover her moderate length auburn hair. Her green eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her martial abilities were realized during a raid on her village. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Gifted, Opinionated, Fighting. Bonds: In love, Slave, Family. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 88 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Draconic, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 1000 gp. Rhodochrosite (16 gp). Golden pearl (150 gp). Jet (150 gp). White opal (1500 gp). Sardonyx (60 gp). Obsidian (16 gp).
Namfoodle Turen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bounty Hunter does. He is bristling with hidden weapons, mostly crossbows and bows. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north, but his parents moved at a very young age to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He struck the Bounty Hunter job and began his own company from there.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Job, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Nimble Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Detective uniform. His brown fur is thinning but still full. His fierce blue eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Nimble was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Nimble was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 11 years.
Motivation: His relatives are trying to arrange a marriage; and to be a ploughman again
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Average lock.
Ielenia Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a robe, a symbol of luck around her neck, and a sickle on her belt. Her golden hair is heavily combed to the right. Her gray eyes dart from person to person.
Personality: Calm and collected, she is a well trained Herbalist. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born into a rich family. She worked as a nervous Herbalist and found it very stressful. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Balimaar Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his chestnut hair to look like a famous performer. His fierce gray eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1400 gp. Alexandrite (1100 gp). Sardonyx (40 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!