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NPC Generator

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Advanced [show]


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Fearful, Insane. Bonds: Nature, Family, In love. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Tim Pickering, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2100 sp. Rock crystal (20 gp).


Social Check DCs


Azzakh Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in black turtlenecks beneath a pastel coat with brown slacks, and a wedding ring on his right hand. His crest is greying and his face has many wrinkles. His red eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Azzakh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Azzakh's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert. Flaws: Shy, Antagonistic. Bonds: In love, Mentor. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Azzakh Tiammanthyllish, Male Dragonborn Barbarian 7
Medium (6'3") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Tenena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She tends to wear a large blue jacket. Her whole body is exceptionally muscular. Her moppish blonde hair is in a traditional bowl cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: When she was but 6 years old her parents immigrated from the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Tenena Murnig, Female Gnome Bard 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 42 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Nature +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 200 pp. Blue diamond (6000 gp). Black pearl (1100 gp). Onyx (80 gp). Eye agate (11 gp). Coral (40 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Delg Eversharp, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Dayereth Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length white hair. His hazel eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and wants a kiss

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Dayereth Ray, Male Half-Elf Expert 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Stealth +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 17000 cp. 3 Antitoxin.


Social Check DCs

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