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Advanced [show]


Ronk Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Ronk has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Flaws: Ugly, Shy, Disease. Bonds: Religious, Rich. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Ronk Huxley, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Diggory Huxley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Adventurer job and began his own company from there.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Diggory Huxley, Male Human Warrior 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Chrysoberyl (60 gp).


Social Check DCs


Hatae Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman sports tan clothing, slightly heavier than average wear and is in decent physical shape. Her golden hair is matted, messy, and big. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She has a minor phobia of water and hates getting wet.

History: She was always a brilliant, if unscrupulous mind. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Addict, Fearful, Insane. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Hatae Iranapha, Female Elf Commoner 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6

Possessions: 210 gp. Cloth of gold vestments (130 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears black leather gloves, a black jacket, and tight pants. His blue hair is smooth and relatively long. His gold eyes are passionate and lively.

Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and wants to work out more often

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Ahrim Harm, Male Tiefling Expert 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Urshar Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her red hair is knotted and matted. She has a dull look in her hazel eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Urshar hails from a village terrorized by giants. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Days after completing her studies, news broke out that her hometown was attacked by giants. Urshar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Marry her brother to traveling adventurers; and a deep hatred of giants

Flaws: Ugly, Greedy, Impulsive. Bonds: Enemies, Family. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Urshar Strakeln, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)18 (+4) 15 (+2)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Celestial, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp. Chrysoberyl (80 gp). Golden pearl (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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