Emmeline Home, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a grey tunic with blue highlights, and long black pants that bunch up around her shoes. With bright red hair. She has violet eyes and a grey hat with a blue feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Emmeline was left her mother's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's looking for her big break; and she has a crush on the local carter
Ideals: Disciplined, Artistic. Bonds: Military, Has a crush, Adventurer. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp. 3 Tanglefoot bags.
Euphemia Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her black hair well, parting it to the right. Her eyes, though not visible through her cowl, are brown.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to loving parents in a slum to the east. She helped her father out around the business and became quite the natural. She has worked as a Doctor like her father before her.
Motivation: Sabotage a competitor; and to reunite with her absent father
Ideals: Professionalism, Entrepeneur. Bonds: Poor, Job, Family. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item.
Cressel Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His hair is chestnut, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Further expansion of business; and to end his boredom
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Mentor. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Black pearl (1500 gp). Azurite (13 gp). Rhodochrosite (13 gp).
Vani Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. She carries with her a set of morningstars, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly chestnut, has prominent grey streaks. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Vani took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Terran, Auran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 8000 gp. Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Sapphire pendant on gold chain (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Horineth, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is well dressed, constantly wearing a blue suit, grey shirt, and white tie. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and wants to work out more often
Ideals: Athletic. Flaws: Addict. Bonds: Immigrant, Attractive, Poor. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 11 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 2 (-4) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Star ruby (1200 gp). Star ruby (1200 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Golden pearl (70 gp). Iolite (40 gp). Jasper (40 gp). Freshwater pearl (14 gp). 1 Medium magic item.
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