Galinndan Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large blue jacket. He is muscular with a powerful set of arms. He has brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to raise his children well; and a rival would like him out of the picture
Ideals: Professionalism, Fighting. Bonds: Immigrant, Criminal record, Family. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 170 pp.
Beiro Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He keeps his long blonde hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Beiro was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Dariff Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses well, typically a more casual-formal manner. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is almost excessively polite to everyone, even when angry. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Insomniac, Shy. Bonds: Attractive, Slave, Rich. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 220 gp.
Nuthra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has dyed her greying rusty crest a little too much giving a sharp rusty color. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is harsh and unforgiving.
History: Born to a Barber, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Nuthra and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 210 pp.
Sannl Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Animal Trainer does. She carries with her a set of morningstars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her long auburn hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Sannl was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Animal Trainer job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Attractive. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (300 gp). Solid gold idol (200 gp).
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