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NPC Generator

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Advanced [show]


Silent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with blue highlights, and long tan pants that bunch up around her shoes, and carries clubs. She wears a colorful flower in her orange fur. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Silent studied abroad. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Silent Moon, Female Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 85 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 150 pp. Obsidian (11 gp). Black opal (1200 gp). Golden yellow topaz (1100 gp). Eye agate (11 gp).


Social Check DCs


Bhevek Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries a battered mace and tarnished kukri as well. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Bhevek was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Fighting, Pacifist. Flaws: Selfish. Bonds: Family, Job. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bhevek Hilltopple, Male Halfling Wizard 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 400 gp.


Social Check DCs


Ar-Gul Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long chestnut beard with little hanging trinkets. This violet eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Ar-Gul was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ar-Gul's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Justice, Fighting. Flaws: Hedonist, Antagonistic. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Ar-Gul Stansfield, Male Half-Orc Barbarian 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 170 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Oren Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up. His violet eyes peer out from beneath his feathered black hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Nature, Family. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Oren Hadlee, Male Half-Orc Bard 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Old masterpiece painting (1500 gp). A delicate silver chain set with a tourmaline (40 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Kansif Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her rapier. She sports white long hair. Her eyes are amber and catlike.

Personality: She is calm most of the time but flees social interaction. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Shy. Bonds: Rich, Slave, Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Kansif Dayton, Female Half-Orc Cleric 16
Medium (5'11") Half-Orc, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Onyx (80 gp). Malachite (9 gp). Alexandrite (800 gp). Sard (80 gp). Alexandrite (800 gp). Rock crystal (80 gp). Red-brown spinel (140 gp). White pearl (140 gp). 1 Medium magic item.


Social Check DCs

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