Vadania Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her chestnut hair is unkempt and raggedy. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vadania is combative with any and all who dare try her patience in the slightest.
History: From birth she was tutored by a cruel and relentless mentor. Vadania was born on a far southern forest where she grew up under the tutelage of her mother, an expert Adventurer. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions; and to pay off her debts
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Poor, Mentor. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
Possessions: 2000 gp. Smoky quartz (80 gp). Smoky quartz (80 gp).
Ar-Beka Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His red hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Ar-Beka and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and nothing but the best is good enough for him
Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 pp.
Leaf Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of swords on her belt, each one with a jet on the hilt. Her cinnamon fur is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Leaf was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Leaf's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Leaf and her spouse have recently divorced.
Motivation: Halfling compassion.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Racist. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 pp. 1 Minor magic item.
Caramip Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them and is in decent physical shape. She sports red long hair. She wears large thick round spectacles.
Personality: She will rave to anyone who will listen. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in the south, but her parents moved at a very young age to the west. Her childhood dream was to be a Bather, but she was a colossal failure. She became a Sailor soon after.
Motivation: To pay off her debts; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Criminal record, Immigrant, Job, Debt. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Lapis lazuli (4 gp). Jasper (80 gp). White pearl (130 gp). Fiery yellow corundum (1000 gp).
Tana Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky blue painted plate armor. Her chestnut hair is cut jaggedly and amateurishly. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can't help but pocket interesting objects she comes across
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out south to avoid the crime she committed. She used her abilities to travel the world and help people.
Motivation: Many illithids want her driven away; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Philantrophist. Bonds: Criminal record, Rich, Enemies. Occupation: Carter
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1700 sp.
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