Lorilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many pastel ritualistic tattoos. She wears just a blue suit. She wears her chestnut hair down. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. Energy wise she seems alert and responsive.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp.
Windy Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her yellow fur, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a very good compulsive liar and kleptomaniac.
History: Windy lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Windy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Windy. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Joker. Bonds: Criminal record, Family. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donella Beren, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light tan in addition to tight pants. Her silver hair is knotted and matted. Her eyes are gray and catlike.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A gifted student she started as a Soapmaker, but she got bored and became a Seamstress. She then took over the family business and is one of the better Seamstress for hire.
Motivation: Expand her business; and nothing but the best is good enough for her
Ideals: Artistic, Impeccable. Bonds: Rich, Job. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Everard Wharton, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are blue and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Glassblower business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and many gnolls want him driven away
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Panana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a tight fitting tan shirt and pants, and her gloved hand is found clutching a sword. Her silver hair is matted, messy, and big. She has several tiny topaz earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Panana was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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