Igden Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His hair is short and blonde. His eyes are likewise hazel.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Herleva Axton, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with violet socks and a vest with buckled shoes. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her gray eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a Dyer, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has drifted from career to career and currently works as a Layabout.
Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His auburn hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Fragrant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with yellow pants, and carries greatswords. His beige fur is lengthy and is close to two feet long. He has green eyes and a brown hat with a yellow feather.
Personality: This man loves writing and to teach people writing more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Fragrant was raised in a hard working conservative environment. After coming to the age of reason, Fragrant took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Artistic, Gifted. Bonds: Religious, Job. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 2100 gp. Moonstone (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Paelias Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Elven conditions. He then took over the family business and is one of the better Tanner for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to tiefling people
Ideals: Fighting. Flaws: Racist. Bonds: Job, Enemies, Religious. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
