Xanaphia Othronus, Female Elf [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. Her hair is silver and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: She is mildly Elf supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Blacksmith, Xanaphia learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Blacksmith.
Motivation: To be a Tailor again; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Racist. Bonds: Job, Slave, Adventurer. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp.
Farideh Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She keeps her gold crest in a pixie cut. She wears an eyepatch.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.
Motivation: To unite with her brother; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Emotional, Insomniac, Disease. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 60 gp. 1 Masterwork Heavy wooden shield.
Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears a simple black robe with blue stripes complete with hood, and her gloved hand is found clutching a hammer. Her crest is black and very short. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. Doudra was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Mortician. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 6000 cp.
Five On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red fur up. His eyes are likewise green. His teeth are white and perfect.
Personality: Five speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2300 gp).
Beloril Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Mayor, and is pretty ugly. He has a long white beard with little hanging trinkets. His eyes are brown and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Animal Trainer profession.
History: Beloril was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.
Motivation: An old rival family wants him found; and expand his business
Flaws: Ugly. Bonds: Job, Criminal record, Has a crush, Family. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp. Rhodochrosite (15 gp). Chrysoprase (50 gp).
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