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NPC Generator

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Advanced [show]


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has silver hair. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Depressed, Fearful. Bonds: Nature, Has a crush. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Heiser, Male Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Mary Morton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out

Ideals: Pacifist. Flaws: Selfish, Ugly. Bonds: Slave, Rich. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Mary Morton, Female Human Warlock 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 4 (-3)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 4 Antitoxin.


Social Check DCs


Nyx Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her chestnut hair is matted, messy, and big. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is afraid of women and trembles around them

History: Born in the east her family was never financially stable. A gifted student she started as a Laborer, but she got bored and became a Armorer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Job. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Nyx Murnig, Female Gnome Warlock 14
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 2000 gp. Emerald (1200 gp). Deep blue spinel (1300 gp). Smoky quartz (60 gp). Freshwater pearl (14 gp). Aquamarine (1300 gp). Jasper (60 gp). Banded agate (14 gp). Aquamarine (1300 gp). Brown-green garnet (100 gp). Star rose quartz (60 gp).


Social Check DCs


Jane Staurheim, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean grey cloak covering her clean studded leather. Her moppish auburn hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Jane was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Jane Staurheim, Female Human Druid 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Silent Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright pastel suits and hats. His clothes are grease stained in places. He has styled his beige fur well, parting it to the right. This blue eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Silent took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Silent Hummingbird, Male Tabaxi Bard 15
Medium (5'1") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 99 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1000 pp. Onyx (40 gp). Star rose quartz (40 gp). Obsidian (14 gp). Deep blue spinel (600 gp). Smoky quartz (40 gp). Coral (130 gp). Silver pearl (130 gp). Red-brown spinel (130 gp). Lapis lazuli (14 gp). Alexandrite (600 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Smoky quartz (40 gp). Rhodochrosite (14 gp). Golden yellow topaz (600 gp). Jasper (40 gp). Deep blue spinel (600 gp). Rhodochrosite (14 gp). Fire opal (1500 gp). Blue quartz (14 gp).


Social Check DCs

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