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Advanced [show]


Melissa Copeland, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries clubs. She has a long red ponytail with little hanging trinkets. She is baby faced.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: Sold as a small child to a brothel owner, Melissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Melissa took refuge in the large cave and found the beat up club and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Persistence. Bonds: Attractive, Mentor, Nature. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Melissa Copeland, Female Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Jane Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern woman, she usually wears her violet robe and has her whip always slung over her shoulder. Her white hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Flaws: Ugly, Greedy, Mundane. Bonds: Family. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Jane Caphaxath, Female Half-Elf Warrior 8
Medium (5'6") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Heian Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heian hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Fearful. Bonds: Criminal record, Enemies, Rich. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Heian Drover, Male Half-Elf Druid 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 10 (+0)5 (-3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Ghash Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long brown hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He works hard and plays hard.

History: Sold as a small child to a slaver, Ghash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Scribe job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Hedonist. Bonds: Poor, Job, Mentor, Immigrant. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Ghash Brandon, Male Half-Orc Monk 12
Medium (6'4") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 100 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 19 (+4)12 (+1) 16 (+3)8 (-1)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Black pearl (500 gp). Black star sapphire (1000 gp). Smoky quartz (70 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, pastel shirt, and brown tie. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and money/treasure

Ideals: Impeccable, Philantrophist. Bonds: Rich, Nature, Adventurer. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Orsik Glanhig, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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