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NPC Generator

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Advanced [show]


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has gray eyes and a brown hat with a black feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Rich, Mentor, Debt. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Alexandre Melancon, Male Human Expert 11
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 320 pp. Moss agate (13 gp). Golden pearl (70 gp). Moss agate (13 gp). Smoky quartz (60 gp). Amethyst (70 gp). Tourmaline (70 gp). Coral (70 gp). Onyx (60 gp). Black opal (900 gp).


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His blonde hair is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. He has had some formal writing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Ernest Staurheim, Male Human Barbarian 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manea Care, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries warhammers. She has wavy dark red hair. She has gleaming, smiling black eyes.

Personality: Manea speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the east, but her parents moved at a very young age to the north. Her father was a soldier and died while she was still young. Manea was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable, Opinionated. Bonds: Rich, Immigrant, Military. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manea Care, Female Tiefling Ranger 6
Medium (4'8") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Jade (90 gp). Black opal (1100 gp). Chalcedony (50 gp). Star ruby (1100 gp).


Social Check DCs


Maiathah Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear blue clothing when she does not wear armor. Her golden hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a dilettante and was forced into it by her family

Flaws: Insomniac, Impulsive. Bonds: Job, Criminal record, Military, Family. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Maiathah Ariessus, Female Elf Commoner 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Finely wrought small gold bracelet (70 gp).


Social Check DCs


Millicent Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of strength on her torso. She has a moderate pudge and is not very fit. Her chestnut hair is unkempt and raggedy. Her eyes are brown and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to loving parents in a slum to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Body Guard.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Millicent Gresham, Female Human Fighter 11
Medium (4'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 105 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +6, Religion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2700 gp. Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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