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NPC Generator

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Advanced [show]


Hugolina Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses in yellow turtlenecks beneath a tan coat with pastel slacks. She has wavy silver hair. Her eyes are blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Hugolina Caphaxath, Female Half-Elf Cleric 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs


Ahrim Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears black cloth garments or leather armor, and a wedding ring on his left hand. His chestnut hair is braided into rings. His ears are large.

Personality: He has always had a great fascination with Elven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ahrim was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Flaws: Ugly, Racist. Bonds: In love, Adventurer, Family. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Ahrim Gift, Male Tiefling Warrior 6
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Athletics +4, Deception +7
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +7

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ulblyn Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple red robe with yellow stripes complete with hood. His hair is brown and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He has always had a great fascination with Elven culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulblyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and elven compassion

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Religious. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Ulblyn Deephollow, Male Halfling Bard 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Vonbin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. Through the years after Vonbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Vonbin's father didn't care for him much, and the feeling was mutual. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Vonbin Burrowfound, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: Born in the west to a Beggar, Adrik learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Family, Adventurer. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Adrik Rakankrak, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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