Heskan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green shirt with thin tan vertical stripes and violet pants. He has bronze crest. He has several tiny amethyst earrings on each ear.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 7 years old his parents immigrated from the north. Heskan was born on a far northern forest where he grew up under the tutelage of his mother, an expert Doctor. He now mingles about in high society.
Motivation: Regain custody of his daughter; and money/treasure
Flaws: Ugly, Racist. Bonds: Rich, Immigrant, Family. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 11)
Armor Class 13
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2700 gp.
Lûga Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich northern family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He is greedy; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Zephan Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Zephan isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Zephan's homeland. Zephan decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Black velvet mask with numerous citrines (160 gp). 1 Banded mail.
Elama Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears blue painted combat armor at almost all times. She wears a feathered hat to cover her moderate length red hair. Her eyes are brown and catlike.
Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Elama was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a crush on the local Sellsword.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1800 gp. Old masterpiece painting (2000 gp). Gold dragon comb with red garnet eye (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Panana Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 7 Acid flasks. 4 Thunderstones. 1 Everburning torch. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!