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Advanced [show]


Cora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cora liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Cora Warmwater, Female Halfling Aristocrat 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Millicent Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. Her feathered hat is riddled with cuts and holes. Her amber unseeing eyes seem to look past you.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: Millicent was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Millicent Wilberforce, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Everard Thorpe, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man dresses like a well dressed Bookbinder does. His auburn hair is still thick. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich northern family. A gifted student he started as a Glassblower, but he got bored and became a Bookbinder. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Justice. Bonds: Job, Immigrant, Rich. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Everard Thorpe, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. Violet garnet (800 gp). Moss agate (8 gp). Sardonyx (20 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a grey tunic with violet highlights, and long grey pants that bunch up around his shoes. He has a red handlebar mustache and slicked back red hair. His eyes are amber and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Morkral Thrahak, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp. Blue quartz (16 gp). Amber (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Lamlis Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears yellow painted combat armor at almost all times. His white hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Bonds: Attractive, Criminal record. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Lamlis Firahel, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)5 (-3) 13 (+1)15 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 300 gp. Tourmaline (150 gp). Emerald (1100 gp). Sard (20 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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