Kassoon
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NPC Generator

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Advanced [show]


Mantus Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a green suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Engraver in town.

History: Born in the east to a Engraver, Mantus learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Addict. Bonds: Attractive, Job, In love. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Mantus Hope, Male Tiefling Barbarian 16
Medium (6'10") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 93 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 9 (-1)19 (+4)
Skills Animal Handling +4, Nature +8
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 3000 gp. Smoky quartz (40 gp). Carnelian (40 gp). Banded agate (15 gp). Smoky quartz (40 gp). Black pearl (1100 gp). Obsidian (15 gp). Hematite (15 gp). Onyx (40 gp). Peridot (40 gp). Smoky quartz (40 gp). Aquamarine (1100 gp). White opal (1400 gp). Blue quartz (15 gp).


Social Check DCs


Williamina Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. Her chestnut hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Forgetful. Bonds: Poor. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Williamina Harper, Female Half-Elf Commoner 3
Medium (4'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +0, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aramil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. His white hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Passionate, Extrovert. Bonds: Poor, Job. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Aramil Ostoroth, Male Elf Bard 13
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 26 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)18 (+4) 15 (+2)14 (+2)
Skills Perception +6, Stealth +8
Senses Passive Perception 18
Languages Common, Elven, Orc, Abyssal, Dwarven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 100 pp. Black pearl (1500 gp). Freshwater pearl (5 gp). Star ruby (1400 gp). Star ruby (1400 gp). 1 Minor magic item.


Social Check DCs


Bharash Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is physically well-built. His red crest is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bharash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bharash. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bharash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Criminal record, Military, Family. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Bharash Kimbatuul, Male Dragonborn Aristocrat 13
Medium (6'8") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 4000 gp. A roughly beaten golden orb (80 gp). Large well-done wool tapestry (600 gp). Solid gold idol (200 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1700 gp). Sapphire pendant on gold chain (1700 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to hide his balding. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Henry Royal, Male Human Druid 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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