Mary Blyth, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. She has styled her white hair well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small desert village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and wants to raise her children well
Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Nature, Rich. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Kadana Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver crest is kept up in a ponytail inside a broad hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Animals are drawn to her, and she is able to talk to them.
History: Kadana was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Rich. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 9
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A small bag of saffron. (90 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item.
Ûggû Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his morningstar. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Bounty Hunter like his father before him.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Hugolina Royal, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. Her brown hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments
History: The child of a Guard, who enjoyed hunting, Hugolina was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Hugolina and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Insomniac, Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Peridot (70 gp). 1 Masterwork Common Melee.
Zepar Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His hair is short and blue. He has a tattooed face.
Personality: Calm and collected, he is a well trained Navigator. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Zepar studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 18 (+4) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Celestial, Orc, Gnoll, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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