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NPC Generator

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Advanced [show]


Alice Middleton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair has been sun bleached extensively. Her amber eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Alice was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Bonds: Attractive, Military. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Alice Middleton, Female Human Monk 2
Medium (4'8") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp.


Social Check DCs


Numba Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her hair is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Numba grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Herbalist and was forced into it by her family; and to reunite with her absent mother

Bonds: Immigrant, Job, Adventurer, Nature, Family. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Numba Lingenhall, Female Gnome Bard 14
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 56 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 700 pp. Gold cup set with emeralds (4000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A silver and pearl hairclip (30 gp). Silver chalice with lapis lazuli gems (70 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Medium magic item.


Social Check DCs


Manfred Rayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a long auburn beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Manfred Rayden, Male Human Barbarian 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Aldous Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: He seems to be bored by most things; and wants his loneliness to end

Ideals: Gifted. Flaws: Cynical, Fearful, Mundane. Bonds: Has a crush. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Barney, Male Human Expert 2
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Ivellios Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This green eyed southerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ivellios was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ivellios decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and to prove his worth to the world

Flaws: Mundane, Antagonistic, Impulsive. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Ivellios Fasharash, Male Elf Cleric 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 80 pp.


Social Check DCs

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