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Advanced [show]


Farideh Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She carries with her a set of monstrous two handed axes on her belt, each one with a amber on the hilt. She wears her rusty crest up. Her red eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Optimist. Bonds: Guardian, Immigrant, Slave. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Farideh Shestendeliath, Female Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 600 sp. 2 Holy water.


Social Check DCs


Mara Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She has violet eyes and a violet hat with a brown feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with finding treasure.

History: Born in the south to a Crown-heir, Mara learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now spends her time doing works of charity.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Flaws: Cynical. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Mara Richie, Female Half-Elf Aristocrat 6
Medium (5'1") Half-Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. Aquamarine (1100 gp). Tourmaline (90 gp). Black pearl (1100 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. Her chestnut hair is long and unkept. She has violet eyes and a brown hat with a violet feather.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Secretive, Disease. Bonds: Rich, Nature, Slave. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Gurdis Torunn, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. Her lavender fur is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Military. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Silent Plume, Female Tabaxi Commoner 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp.


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He has a moderate pudge and is not very fit. His brown hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Has a crush, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Arnold Brandon, Male Human Fighter 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Golden pearl (140 gp).


Social Check DCs

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