Shax Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a brown scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue hair is smooth and relatively long. Her red eyes peer out from beneath her feathered black hat.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Shax was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.
Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 7
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 6 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
Possessions: 400 gp. Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item.
Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is singed and shortened. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Guard, Einkil learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he is greedy
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Job. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnome, Druidic, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûgakûga Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Justice. Flaws: Secretive. Bonds: Nature, Immigrant, Enemies. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 96 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp. Sardonyx (30 gp). Blue star sapphire (1300 gp). Sard (30 gp). Amber (50 gp). Citrine (30 gp). Rhodochrosite (12 gp).
Dalgal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Dalgal was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Knight. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and money/treasure
Ideals: Opinionated. Flaws: Fearful, Disease. Bonds: Rich, Immigrant. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1800 sp.
Garl Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in white turtlenecks beneath a blue coat with pastel slacks. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: Garl lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Insomniac, Terse, Addict. Bonds: Family. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
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