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Advanced [show]


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Gimble Horcusporcus, Male Gnome Warrior 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)18 (+4) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and tan robe with the hood down. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gilthur studied abroad. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 13 years.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Passionate, Gifted, Athletic. Flaws: Impulsive. Bonds: Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilthur Trueblood, Male Dwarf Rogue 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Blue sapphire (1300 gp). Red spinel (160 gp). Hematite (11 gp). Violet garnet (800 gp). Black pearl (800 gp). Freshwater pearl (11 gp). Bloodstone (80 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Veloptima Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. She sports white long hair. She has a dull look in her amber eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Veloptima does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a slaver, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Veloptima reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Sailor like her father before her.

Motivation: She feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Job, Military, Mentor. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Veloptima Nucklestamp, Female Gnome Fighter 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Sard (20 gp). Pink pearl (130 gp). 1 Chain shirt.


Social Check DCs


Mara Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Sailor does. She has a moderate pudge and is not very fit. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. She has had some formal dancing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Mara Sharps, Female Half-Elf Aristocrat 6
Medium (5'0") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Peter Mellerelel, Male Half-Elf Aristocrat 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs

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