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NPC Generator

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Advanced [show]


Lilli Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her brown hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Addict, Depressed. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Lilli Offund, Female Gnome Fighter 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Duvamil Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue costume with the symbols of the four houses of cards on her torso. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Ruler, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Duvamil took refuge in the large cave and found the beat up longbow and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Joker. Bonds: Adventurer, Poor, Nature, Family. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Duvamil Garrick, Female Gnome Fighter 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Spice Merchant. Her blonde hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Maynild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.

History: She got into the Spice Merchant business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Insomniac, Selfish. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Maynild Meliamne, Female Half-Elf Commoner 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. She has styled her beige fur well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Trail will drive conversation. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She inherited the family business which she has now maintained for 5 years.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Extrovert, Gifted. Bonds: Adventurer, Job, Criminal record. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Trail Plume, Female Tabaxi Rogue 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)9 (-1) 14 (+2)18 (+4)
Skills Arcana +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Chay Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with red lining and desert motifs, he is not a threatening figure. His hair is blonde and curly. His eyes are brown and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Slave, Criminal record. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Chay Littlefoot, Male Halfling Adept 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Eye agate (12 gp).


Social Check DCs

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