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NPC Generator

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Advanced [show]


Nadarr Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green cloak and cross-gartered brown stockings. He sports a flattop crest cut. He has several tiny sapphire earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Mentor. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Nadarr Ebynichtomonis, Male Dragonborn Aristocrat 17
Medium (6'6") Dragonborn, True Neutral (CR 17)
Armor Class 8
Hit Points 80 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)6 (-2) 18 (+4)17 (+3)
Skills Medicine +10, Nature +4
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3

Possessions: 10000 gp. Jade (100 gp). Fire opal (1600 gp). Jasper (50 gp). Amber (100 gp). Zircon (50 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Obsidian (5 gp). Moss agate (5 gp). Violet garnet (1100 gp). Coral (100 gp). Blue quartz (5 gp). Jet (100 gp). Deep blue spinel (1100 gp). Peridot (50 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Moonstone (50 gp). Star ruby (1600 gp). Hematite (5 gp). Red-brown spinel (100 gp). Star ruby (1600 gp). Red garnet (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a brown suit. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Disciplined, Artistic. Flaws: Shy, Insane. Bonds: In love. Occupation: Servant

Voice: American accent

Attributes [hide]

Drifting Hummingbird, Male Tabaxi Barbarian 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Naeris Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his rapier, and a wedding ring on his left hand. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Naeris studied abroad. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: In love, Attractive, Adventurer. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Naeris Dmitriyev, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. His golden hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Seeks redemption; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Impeccable. Bonds: Job, Nature, Adventurer, Criminal record. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Bertram Nimblefingers, Male Halfling Bard 13
Small (3'1") Halfling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 14 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)18 (+4) 13 (+1)14 (+2)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Ignan, Orc
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Branson, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. She has dyed her greying silver hair a little too much giving a sharp silver color. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriel is combative with any and all who dare try her patience in the slightest.

History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and wants to raise her children well

Ideals: Optimist, Justice. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Oriel Branson, Female Human Fighter 8
Medium (4'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs

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